VIS 143AVirtual Environments I
Introduction to virtual environments in the field of computational and new media arts. The course offers a historical survey of related topics, relevant theoretical and conceptual frameworks, and an introduction to practical skills development for project creation. Topics may include 2-D and 3-D world building, game engines, and immersive and responsive environments. Materials fees required.
Prerequisites
From the catalog: “VIS 142; CSE 11 recommended. Open to visual arts majors and ICAM minors only. Two production-course limitation.”
Where it sits in degree plans
One of the options in (3)
- Speculative Design (B.A.)
- Visual Arts (Media) (B.A.)
- Visual Arts (Studio) (B.A.)
Courses that list VIS 143A as a prerequisite (1)
- VIS 143B Virtual Environments II