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VIS 142Practices in Computing Arts

4 units · VIS · UC San Diego

A survey of the conceptual uses and historical precedents for the use of computers in art and design. Preparation for further study in the computing in the arts area by providing an introduction to ideation strategies and critique-based evaluation, and an overview of theoretical issues related to the use of computers by artists and designers. Introduces the students to the program’s computing and production facilities, and basic computer programming skills. Two production-course limitation. Program or materials fees may apply.

Before you enroll

Prerequisites

From the catalog: “VIS 42 or BILD 62 or COGS 18 or CSE 6R or CSE 8A or CSE 11 or DSC 20, upper-division standing.”

Where it fits

Where it sits in degree plans

Suggested plans most often put it in Year 3 · Fall (1 program).

One of the options in (5)

  • Interdisciplinary Computing and the Arts
  • Media Industries&Comm
  • Speculative Design (B.A.)
  • Visual Arts (Media) (B.A.)
  • Visual Arts (Studio) (B.A.)
What it opens up

Courses that list VIS 142 as a prerequisite (3)

  • VIS 141A Computer Programming for the Arts I
  • VIS 143A Virtual Environments I
  • VIS 145A Time- and Process-Based Digital Media I