VIS 142Practices in Computing Arts
A survey of the conceptual uses and historical precedents for the use of computers in art and design. Preparation for further study in the computing in the arts area by providing an introduction to ideation strategies and critique-based evaluation, and an overview of theoretical issues related to the use of computers by artists and designers. Introduces the students to the program’s computing and production facilities, and basic computer programming skills. Two production-course limitation. Program or materials fees may apply.
Prerequisites
From the catalog: “VIS 42 or BILD 62 or COGS 18 or CSE 6R or CSE 8A or CSE 11 or DSC 20, upper-division standing.”
Where it sits in degree plans
Suggested plans most often put it in Year 3 · Fall (1 program).
One of the options in (5)
- Interdisciplinary Computing and the Arts
- Media Industries&Comm
- Speculative Design (B.A.)
- Visual Arts (Media) (B.A.)
- Visual Arts (Studio) (B.A.)