GD 210User Interface Design and Prototyping
Students in this course will apply knowledge in User Interface (UI) design and practice designing and prototyping compelling visual interfaces for multiple platforms - from websites to physical spaces to the nuanced interactions in mobile and wearable environments. The relationship of context to concept will be evaluated and applied, with emphasis placed upon designing for desktop and mobile environments through project-based learning and critique. Knowledge acquired in GD 110 : User Experience Design: Concepts & Principals will allow students to understand user behavior while applying technical knowledge in learning design systems and standards for desktop and mobile devices. Students will learn user interface design software to increase design capabilities, as well as prototyping software to further interaction design skill sets.
Prerequisites
From the catalog: “C or better in GD 110”
General education
Arts (GA)
Where it sits in degree plans
Suggested plans most often put it in Year 2 · Fall (1 program).
Required in (1)
- Graphic Design, B.Des.
One of the options in (2)
- Artificial Intelligence and Society, Certificate
- Digital Multimedia Design, B.Des.
Courses that list GD 210 as a prerequisite (1)
- GD 320 Interaction Design