HCDD 411Distributed-Object Computing
Introduction to distributed-object computing and its use in client/server and real-world computing applications. This course presents the fundamental concepts of distributed-object computing, including client/server computing which is an important platform for real-world computing systems. The course focuses on design, development, and deployment of distributed systems. Students will also consider issues of managing distributed systems and the relationships between organizational processes and information-system architectures. HCDD 411 is an elective course for the Baccalaureate degree program in Information Sciences and Technology. Students completing the Systems Development Option may take this course to fulfill option requirements. Upon completion of this course, students will have a broad understanding of the fundamental concepts of distributed objects and distributed-computing architectures, have the ability to apply these concepts to real-world applications, and be able to design, develop, deploy, and maintain distributed applications.
Prerequisites
From the catalog: “C or better in IST 311 or HCDD 311”
Where it sits in degree plans
Suggested plans most often put it in Year 4 · Fall (3 programs).
Required in (2)
- Human-Centered Design and Development, B.S. (Capital)
- Human-Centered Design and Development, B.S. (Information Sciences and Technology)